MOVUS

How Movus works

Movus turns the iPhone's front camera into a controller. It reads where your body, hands and feet are, many times a second, and each game turns that into a move.

Body tracking, on the phone

Each camera frame goes through Apple's on-device body-pose detection, which finds your joints — shoulders, elbows, wrists, hips, knees. Movus measures everything against your own calibrated pose, so a step means the same thing for a tall adult and a child, near the phone or further away. The frame is then discarded: nothing is recorded and nothing leaves the phone.

Calibration

When a game starts, the calibration screen shows your live outline. Stand where it asks; it turns green when your body is framed and steady, and the game begins. If you step out of frame mid-game, it pauses and asks where did you go? — come back into the outline and a short countdown resumes play.

What each game reads

SignalUsed by
Where you stand (left / centre / right)Move Rush
Crouch and jumpMove Rush, Squat Rush, Boxing
Hand positionsSlash, Penalty Hero, Boxing
Arm strokesSwim
Upper-body leanBoxing

Setting up

  • Phone in landscape, at about waist height or above.
  • Two to three metres back, whole body in frame.
  • A lit room, without a bright window behind you.

The full walkthrough is in how to set up your iPhone.

Calories and Apple Health

Movus estimates active energy from each game's intensity and your own body, and can save every session to Apple Health as a workout. See how the calories are calculated.

Privacy

No account, no recording, no upload. Anonymous usage counts can be switched off in Settings. Read is camera fitness private? and the privacy policy.