MOVUS

Home workout games you play with your whole body

Movus guides · Updated 2026-10-07

The best home workout is the one you actually do. Games that read your body through a camera turn exercise into something you play — and because the controller is your body, every move counts.

What is a body-controlled game?

A body-controlled game uses a camera to read your posture and movement and turns it into input. Instead of pressing a button to jump, you jump. Instead of swiping to change lane, you step across your room. Movus does this with the iPhone's front camera: the phone sits a few metres away and reads where your body, hands and feet are many times a second.

Why games work better than routines for many people

  • Attention goes on the goal, not the effort. You squat because a ball is coming, not because a timer says so.
  • Short sessions are natural. A run or a match lasts one to three minutes, which is easy to fit in and easy to repeat.
  • Progress is visible. Scores, streaks and personal bests make it obvious when you are getting better.

What each kind of game works

GameMain movementMostly works
Move RushJumps, squats, side-stepsLegs, cardio
Squat RushRepeated squatsQuads, glutes
BoxingPunches, leans, ducksShoulders, arms, core
SlashTwo-arm swipesShoulders, arms
SwimFront-crawl arm strokesShoulders, upper back
Penalty HeroReaches and stepsArms, legs, reaction

Building a session

A simple way to get a balanced 15–20 minutes: start with a lighter game to warm up (Penalty Hero or Swim), then two or three rounds of something harder (Move Rush, Squat Rush, Boxing), and finish with an arm game like Slash. Movus totals calories, minutes and reps on its Progress page as you go.

What you need

  • An iPhone running iOS 17 or later.
  • Somewhere to stand it up at about waist height.
  • Two to three metres of clear floor in front of it.

See how to set up your phone for the details that make tracking reliable.